tafeanorn: (Ellis - King)
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I ran a game down at the store on Saturday and it went very well. The game was fun and everyone enjoyed it. Two new players, one his first time playing any RPG.

I realized some small changes that I wanted to make, mostly having to do with damage numbers as compared to armor number.

I had lunch with [livejournal.com profile] raffenshiv and Victoria today. We talked about the game for about 3 hours. They had a bunch of good ideas that I really don't want to incorporate/change, but I think I need to. I want to move forward, but when it isn't quite right or could be made plainer, it has to be done.

So I'm going to re-write combat. I'm going to see how much I can finish tonight, so that I can work on saints tomorrow.

I've been on a little break from the game design since January, and it feels really good to be back!

Date: 2009-06-17 03:40 am (UTC)
From: [identity profile] raffenshiv.livejournal.com
I really don't think you need to re-write it all from scratch. It's mostly good, and that's what I was trying to say. I just think that a few structural issues could be addressed.

Date: 2009-06-17 03:53 am (UTC)
From: [identity profile] tavelorn.livejournal.com
I could have written that a lot better.

I meant that they were good comments that should be introduced, but that I don't really want to take the time to re-write them right now. But I'm going to anyway.

And yes, they weren't huge. I'm most of the way through re-writing the phase sequence right now.

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