Thinking about Ellis
Apr. 16th, 2010 11:16 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
It's been quite a while since I posted. I've been busy and really haven't had the time. I've had a lot of semi-major projects going on that have seriously cut into my blogging time and my time to work on Ellis -- gardening, book publishing, taxes, getting Sabledrake Enterprises in order, home repair and maintenance -- that sort of thing.
Most of them are done however, except for a large bout of home repair that will be going on this week while my parents are visiting. Look forward to pictures of a new back porch. We'll also be doing final cosmetic work at our rental (the one that had the roof trouble).
So, Ellis is now on the agenda. Here is the plan:
Also in there I need to contract for artwork. I need both a cover and a large map. I have artists in mind for both of those, I just need to contact them and see if I can afford them.
I think that's all do-able. Most of the work left isn't that hard, it's just not very much fun. Editing, playtesting little sub-systems, making indexes . . . that sort of thing. There's still a little bit of fiddliing around to do with character generation to plug some holes that Ben and Layla found. Quite a few people have also been having trouble with experience, so I may want to mess with those rules as well. Crafting probably needs the most work (though I may still decide to leave it out).
But it's mostly done and I can certainly have a draft in 3 months. If, that is, I get off my butt and work on it.
Most of them are done however, except for a large bout of home repair that will be going on this week while my parents are visiting. Look forward to pictures of a new back porch. We'll also be doing final cosmetic work at our rental (the one that had the roof trouble).
So, Ellis is now on the agenda. Here is the plan:
- Final text draft done by July 31st
- Final layout done by August 31st
- Galley back from printer by the middle of September
- Fix problems and re-send it, get another galley by the end of September.
- Order copies and have them ready for a debut party on October 16th (which will be party of Gary's Games' 20th Anniversary celebration)
Also in there I need to contract for artwork. I need both a cover and a large map. I have artists in mind for both of those, I just need to contact them and see if I can afford them.
I think that's all do-able. Most of the work left isn't that hard, it's just not very much fun. Editing, playtesting little sub-systems, making indexes . . . that sort of thing. There's still a little bit of fiddliing around to do with character generation to plug some holes that Ben and Layla found. Quite a few people have also been having trouble with experience, so I may want to mess with those rules as well. Crafting probably needs the most work (though I may still decide to leave it out).
But it's mostly done and I can certainly have a draft in 3 months. If, that is, I get off my butt and work on it.